Blog for coding and math stuff
May 15 2026
An interactive tour on SIMD and Intel Intrinsics
A quick an illustrated tour on the very basics of SIMD, from history to matrix multiplication
Aug 16 2025
An illustrated overview of the Unreal Engine MallocBinned2 allocator
Complete high level overview of the memory mechanisms in the Unreal Engine MallocBinned2 allocator.
Aug 15 2025
Friendly MB2 source code reference
Pointers to the MallocBinned2 source code to be used in tandem with the illustrated overview
Apr 18 2025
Simple Unicode-aware class in C++
A quick tour on different Unicode encode forms with an easy to extend C++ class example
Dec 15 2024
Programmer notes on CRC computation
Notes on different techniques used to calculate and implement a cyclic redundancy check generator
Oct 09 2024
Vulkan Descriptor Sets cheat sheet
An illustrated glossary and mental model of Vulkan's descriptor sets, their setup and relation with other entities like pipelines, layouts, buffers, etc...
Jun 20 2023
Unreal delegates under the hood - Part II
More insight into the general structure and architecture of Unreal Delegate System internals.
Oct 29 2022
Unreal delegates under the hood
Understand how the unreal delegates works under the hood by implementing your own minimalist TDelegate class clone which can hold references to free and member functions uniformly.